C++ OpenGL Game

Pick & Run

Academic 2-PERSON-TEAM project (w/ Víctor Ubieto)

Description

3D “top-down perspective” game in which the user goal is steal as much money as possible without being caught by the cop following him/her. It is set in a squared city, and to steal the user has to ge close to citizens and press the A button of the gamepad. The more stolen citizens, the higher the cop speed will be.

Learning project from the UPF course Computer Games.

Game Engine

This game has been programmed using the framework provided by Javi Agenjo (in C++ and OpenGL), teacher in charge of the course.

Demo


Contributions

Game Developers: Santi Paprika, Víctor Ubieto
Framework developer: Javi Agenjo (teacher)
Animations: Mixamo
Soundtrack: Payday 2