C++ OpenGL Graphics Rendering Analysis

GPU-based Visibility: Empirical Study

Academic SOLO project

Description

Implementation and evaluation of GPU-based visibility techniques against traditional ones. Built on C++ and OpenGL.
See the details in this post.

Lab project for the Fast Realistic Rendering course in MIRI, at UPC.

Results

See the interpretation in the referenced post.

Techniques evaluated

Features

  • Real-time navigation
  • GUI to swap between techniques.
  • Record and reproduce camera path.